🏛️ Civilization Craps 🎲
🕰️ Historical Timeline
2000 BC
1800 BC
1600 BC
1400 BC
1200 BC
1000 BC
800 BC
600 BC
400 BC
200 BC
0
200 AD
400 AD
600 AD
800 AD
1000 AD
1200 AD
1400 AD
1600 AD
1800 AD
2000 AD
2000 BC
1
Cities
0
🛡️ Protected Turns
0
🌾 Food
0
💰 Gold
❌
🏰 Wall
Revolting
Frustrated
Content
Satisfied
Satisfied
🎲 Roll Reference
2
❌
3
💰
4
💰
5
💰
6
💰
7
🌾
8
💰
9
💰
10
💰
11
🌾
12
❌
?
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🎯 How to Play:
- Goal: Survive 21 turns from 2000 BC to 2000 AD!
- Turn Start: Up to 3 cities consume 1 food each
- Can't feed cities: Happiness drops toward Revolting
- Can feed cities: Happiness rises toward Satisfied
- Protected Turns: 1 per city + 1 extra if Satisfied
- Protection blocks: 2/12 rolls, bandit attacks, and revolting penalties
- Roll 7 or 11: Get 1 🌾 Food
- Roll 2 or 12: End turn (unless protected!)
- Roll 3,4,5,6,8,9,10 (first time): Get 1 💰 Gold
- Roll 3,4,5,6,8,9,10 (second time): Bandit attack - turn ends!
- Wall protection: Blocks one bandit attack, then destroyed
- Revolting Penalty: All numbers except 7/11 end turn
- Trading: Buy food (3💰→1🌾) or sell food (1🌾→3💰)
- Build Wall: Costs 5 Gold, protects from one bandit attack
- Build Cities: Costs 5 Food and 5 Gold
- 🚨 SURVIVAL: Keep your last city safe or face total defeat!